What We Do

Grab Games was established in December 2009 upon the acquisition of Grab.com and its assets from Demand Media by an all-star team of video game and web industry veterans. Grab has been formed with the goal of creating the best social games across all major interactive platforms. By building upon Grab's existing classic casual IP (Gold Miner and Belle's Beauty Boutique, with over 16M downloads and 5B+ game starts), popular web destinations and 2M+ active user base, as well as creating groundbreaking new products from original IP and major licenses - Grab is poised to "level up" the world of social gaming.

Grab is led by CEO Anthony Borquez, coming from his role as VP of Mobile and Online Business for Konami as well as being the Founder of the Game Development track at the USC School of Engineering, which has birthed the careers of many video game industry leaders. Anthony has assembled a team that has experience in Engineering, Product Development and Marketing for many of the tech industry's most innovative and successful companies including Disney, Zynga, Sony, EA, Hewlett-Packard, IBM, Konami and Sega.

Grab Games is a privately held, well-funded company with over 50 employees and operations in Los Angeles, San Diego, Japan, and the Philippines.